Some of the assets I was able to work on with Dekogon for Gunfire Games' Remnant 2.
Art Lead:
https://www.artstation.com/cflynn8081
Studio Head:
https://www.artstation.com/ccrumpler
Dekogon:
https://www.artstation.com/dekogon
For this I was responsible for the high, low and bakes as well as ID maps for use with tileable shaders in UE5.
Modelled in Blender and Zbrush, textured in Painter, rendered and baked in Marmoset.