A prime version of the Zylok I had the opportunity to work on for Warframe.
Concept and blockout was created by the extremely talented Nikita Leshakov.
https://www.artstation.com/artarrwen
I was responsible for the high, low, textures and materials in engine.
Weapons Team Lead:
https://www.artstation.com/syncrasis
Modelled in zbrush and Blender, textured in substance painter, rendered in Marmoset and the Evolution Engine.